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14hourlunchbreak

6 Game Reviews w/ Response

All 19 Reviews

a tear jerker

i was very touching and nicely presented. some of the dialogue seemed kind of weird and out of place. like the "ugh, no" from the old man and the "sigh sigh" at the end.
altogether it was nice though.

also, those sidewalks look familiar. jk ;)

EventHorizon responds:

Wow, thanks for your review and I'm glad that you are getting the game well presented, haaaaaaaa, I understand what you mean about the sidewalk ;)

Incredibly Poor. Please try harder next time.

You really need to improve your work. It looks like very little effort was put into this and if you had taken some time with it I'm sure it could have been better. I'll leave a little constructive criticism below, which obviously you will disregard and tell me to "fuck off" because you're not funny and think cursing will make you cool. You're 15. You're not cool.

The graphics need a lot of work. Maybe some variety for the drawings of Dylan instead of the same picture of him over and over again? Also I've noticed you overuse filters in the text of your movies and games. It doesn't look very good and it's hard to read. You've also stolen a few pictures off of google images including the gun and Sephiroth.

The "animations" consist of motion tweens poorly slopped together. Maybe try your hand at frame by frame animation. It will end up looking a lot better and make it seem like you spent time on making this game instead of the 5 seconds it took you to shit it out.

The game itself isn't an original idea but if it had been executed well it might have worked in this case. It's only buttons and I can't really see the point in that. Maybe if you had some control over how you killed him, like the action sequence buttons in the second Kingdom Hearts game. That would give the game some life and give the user more control over what happens. Also it would be nice to have a mute button for the music. I had to mute my computer to type this review out.

Lastly I'd like to comment on your poor attitude toward other people. Looking at your comment and review responses I'm led to believe you have some sort of mental disability. It's amazing you're able to make flash, (albit the poor quality), what with your down syndrome or autism or whatever you have. No stable minded person would be so persistently hurtful and bad. Whenever someone criticizes your work they're immediately replied with a "fuck you". Whenever someone asks you to improve your drawing style or actually take some time to draw something, they're replied with a "fuck you". Basically if someone disagrees with you they're met with a "fuck you" and they're banned from commenting on your stuff. You're like a power hungry Nazi, dude. It's sad really. Newgrounds gives you the option to ban someone from commenting on your newsposts when they're blatantly spamming, but you use it whenever someone thinks you aren't the greatest thing in the world.

Well I seem to be ranting now so I'll stop. I can't wait to see what witty response you have for me, because it will most definitely be retarded in some nature. Also there might be some gramatical issues but never mind those, I'm rushing out to dinner.

VioletVulpine responds:

Thanks

Great

Simple, Easy, Short. Everything I like about a game. It was also very creative. Unlike any other evolution game i've played! :)

SirRealism responds:

Yay! Thanks for these kind words! ^^

Wasn't half bad

It was actually pretty good. Very creative, I love these types of games. Maybe you should work on your drawing skills.

TheCupcakeArmy responds:

Well, I'm getting a tablet for Xmas, so I'll be doing better art then.

there isn't an instructions yet but.....

You move with the arrow keys and click to shoot. So now you guys can stop complaining.

Marsupial responds:

heh i just put up the controls on the description as you wrote that

It was good but...

There were too many advertisements and after a while it gets REALLY annoying when people start following you around.

willcheng responds:

When people start following you, that makes the game more challenging which is what you'd expect in later levels. You wouldn't want a game to be easy start to finish!

Kevin Bacon.

Will @14hourlunchbreak

Age 27, Male

Game Designer

Done with that

New York, New York

Joined on 7/27/07

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