Contact Info / Websites
...is what you're probably saying to yourself right now. "He made that one game that one time." Or you've probably never heard of me. Either way that's fine. I'm still here lurking.
It's been a while since I've contributed anything to Newgrounds, which sucks because it's still very near and dear to my heart. Since I've been away for about a year, I guess I'll catch you guys up on what I've been doing.
My main focus for the past year has been FORGE. Art Magazine. It started out as a little side project with some friends, but it quickly snowballed into something else entirely. We're in no way "BIG" yet, but in the past year we've had a successful kickstarter, released 2 issues, interviewed tons of our favorite artists, and got invited to an independent magazine festival in New York City. It's been a crazy ride.
I'm about halfway through my senior year in highschool, and I got accepted into my top choice college; Parson's The New School for Design! I've also been in a few highschool plays this year which has really eaten up a good chunk of my time. It's weird because I started my Newgrounds account when I was like 11 or something, and I always kept my age a secret, but now it feels like I'm allowed to be here? I don't know, it's a weird feeling. Like I'm the target audience now.
Between FORGE. and school and Reddit, I've still been trying to find time to do SOMETHING for Newgrounds. I still enjoy making point n click adventure games, even if it is just one every 3 years.
On that note, the most recent thing I've been working on (which isn't that recent at all) is a point-n-click adventure game with Erasmus. We were pretty close to completion, but he had college to attend to, so it never really saw the light of day. It happens. For what it's worth, you can try out this little bare bones demo. It's basically the entire game, without any instruction or dialogue or context. See if you can make it to the end! I've been trying to contact artists to help finish it, but nothing's come up yet. If you're in any way interested, hit me up.
That's basically it. Sorry for the wall of text.